Many of these projects are personal experiments, or experiments that were encouraged by coursework.

Very few of these are tied to a client, or are intended for published usage.

These experiments include testing the abilities of new software, figure/ground studies, ergonomic diagrams, communication with texture, or anything else I need at the time of production.
about philosophy contact
brand interface print motion art
case study 1 case study 2
   
copyright © 2006 anthony d paul
anthony@onfoc.us